DtTO
Active Member
I'm not 100% certain that this is what you mean by "fake balconies", but are you calling them that because you believe that people behind the balcony guards can't see through them? While the glass does have a large frit, the view from behind it is only partially obscured. The beauty of a dense frit is that from a distance it hides objects on the balcony to the eyes of passersby, giving the building a smoother appearance. Close up to the glass, however, people on the balcony can see through the frit-less grid around the dots. With just a small movement of your head when looking through a grid of frit that you're likely only a metre or two from, your brain will stitch together the whole scene beyond the glass: you won't feel you're missing anything. Meanwhile, the frit itself is translucent if not transparent, so a dark area is not being created behind the balcony guards, but one that's got a soft glow.
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Sorry, I was actually referring to what look like fake balconies, but I could be wrong. I saw them from the ROM. It looks like they are just the balcony walls with no floor to stand on, perhaps meant to make the building look more uniform?
This is what I was referring to: